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Fri 22nd Nov: Time sure flies by

Skribentens bild: DannyDanny

(an early mockup of our main menu,)


It has already been a week of our project, time really flies by with these things.

The current state of the project: we have a somewhat controller compatible game. It works well with the movement, but the rotation of the character needs to be fixed.

The camera, the hitboxes, and collision has been implemented. The artists are done with all their pre-work and are ready to start their 3d models and environments on Monday.

The things that have been worked upon by us designers are level design, UI mockups, menu designs prototyping in unity, and tweaking things in the levels.


here is a super early prototype demo to show the collisions and movement, the ball is a potential moving hazard.


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