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Friday 27/3

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My day started out with me continuing on the SFX sheat, but I kept getting interrupted, as their somethings that needed clarification, or my opinion on the matter at hand. So that was a thing that consumed a big amount of my time.

I was asked to attend the art meeting about the finalized version of the character designs. For both the player and the enemies. To see if it still was up to par on what I originally had visioned.

It was and exceeded it as well on some parts.


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