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Monday December 16th: playtest and no rest


Today we have been playtesting the game, trying to figure out some settings, especially with the audio as we realized that one of the characters had really low volume on their voice lines. So we increased it to match the others. We also still have the problem with some timing on some voice lines. Sometimes the character's victory sound gets cut out, and sometimes the character death sound doesn't play, and sometimes only one sound plays as multiple things are happening. other than that we were a bug and playtesting.

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