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Wed 27th Nov: Fika and Current versions.


Current status what we got 1½ week into the project

We got the player movement and core mechanic implemented(the punching mechanic)

We have 2-4 controller multiplayer compatibility

A working scene camera

A primitive menu

2 character modells, sculpted, UV mapped, and in the process to be texturized.

1 functional environment with most of the assets in place. With some minor tweaking in background details and texture details.

Although most of the art isn’t implemented to the game engine yet

So here is what I have done today, I have been looking/listen to some SFX to give as references to the guy I outsourced the audio files to. To give him a more clear idea of what we are looking for.

And then we had our Wednesday “fika” hour where we do something else for a while, to clear our minds and get new energy.

“*Fika is where you go and take some coffee and some pastries or cookies, and sit down and chill for a moment”




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