Today we have tested the game with more players, trying to find as many game-breaking things as possible, so that we can fix them before the final build, as of right now we haven’t
Find any really game-breaking things yet, but we have found some places where the player can clip through a wall and some small objects on the screen. But other than that it was fine.
And since today was a Wednesday, we had our Wednesday Fika(a longer break with pastries and/or biscuits and coffee/tea) we do this as a little break every week to try the current build, talk and enjoy the moment for a little bit.
Afterward, we continued to playtest the build, tweaked with more values. And moved the characters starting placements to make it more easily readable for the players.
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